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Building an App
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 In a series of lessons, students will build a functional app. The students will build upon the previous lesson using the materials and information given towards completion of the app. In this lesson, students will learn about building an app in four stages: 1. Planning 2. Designing 3. Building (Code.Org) 4. Sharing.   

Subject:
Computer Science
Material Type:
Interactive
Lesson Plan
Unit of Study
Author:
Shamona Lewis
Date Added:
02/06/2024
CS Discoveries 2019-2020: The Design Process Lesson 4.9: Market Research
Conditional Remix & Share Permitted
CC BY-NC-SA
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In this lesson students research apps similar to the one they intend on creating to better understand the needs of their users. Students work within their teams to search the Internet for other apps, then evaluate the ones they find interesting. By the end of the lesson, each team will have a clearer idea about the type of app they want to create and further refine who their target users are. Each team will maintain a list of citations for all the apps they examined for use in their final presentation.

Subject:
Applied Science
Computer Science
Material Type:
Lesson Plan
Provider:
Code.org
Provider Set:
CS Discoveries 2019-2020
Date Added:
07/08/2021
CS Fundamentals 1.2: Learn to Drag and Drop
Conditional Remix & Share Permitted
CC BY-NC-SA
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This lesson will give students an idea of what to expect when they head to the computer lab. It begins with a brief discussion introducing them to computer lab manners, then they will progress into using a computer to complete online puzzles.

Subject:
Applied Science
Computer Science
Material Type:
Lesson Plan
Provider:
Code.org
Provider Set:
CS Fundamentals 2019-2020
Date Added:
07/08/2021
CS Fundamentals 2.12: A Royal Battle with Events
Conditional Remix & Share Permitted
CC BY-NC-SA
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In this online activity, students will have the opportunity to learn how to use events in Play Lab and apply all of the coding skills that they've learned to create an animated game. It's time to get creative and make a game in Play Lab!

Subject:
Applied Science
Computer Science
Material Type:
Lesson Plan
Provider:
Code.org
Provider Set:
CS Fundamentals 2019-2020
Date Added:
07/08/2021
CS Fundamentals 2.1: Your Digital Footprint
Conditional Remix & Share Permitted
CC BY-NC-SA
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In collaboration with **Common Sense Education**, this lesson helps students learn about the similarities of staying safe in the real world and when visiting websites. Students will also learn that the information they put online leaves a digital footprint or “trail.” This trail can be big or small, helpful or hurtful, depending on how they manage it.

Subject:
Applied Science
Computer Science
Material Type:
Lesson Plan
Provider:
Code.org
Provider Set:
CS Fundamentals 2019-2020
Date Added:
07/08/2021
CS Fundamentals 4.17: Digital Citizenship
Conditional Remix & Share Permitted
CC BY-NC-SA
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In collaboration with Common Sense Education, this lesson helps students learn to think critically about the user information that some websites request or require. Students learn the difference between private information and personal information, distinguishing what is safe and unsafe to share online.

Students will also explore what it means to be responsible and respectful to their offline and online communities as a step toward learning how to be good digital citizens.

Subject:
Applied Science
Computer Science
Material Type:
Lesson Plan
Provider:
Code.org
Provider Set:
CS Fundamentals 2019-2020
Date Added:
07/08/2021
CS Fundamentals 5.9: About Me with Sprite Lab
Conditional Remix & Share Permitted
CC BY-NC-SA
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By creating an interactive poster with SpriteLab, students will apply their understanding of sharing personal and private information on the web.

Subject:
Applied Science
Computer Science
Material Type:
Lesson Plan
Provider:
Code.org
Provider Set:
CS Fundamentals 2019-2020
Date Added:
07/08/2021
CS Fundamentals 7.11: On the Move with Events
Conditional Remix & Share Permitted
CC BY-NC-SA
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In this online activity, students will have the opportunity to learn how to use events in Play Lab and to apply all of the coding skills they've learned to create an animated game. It's time to get creative and make a story in the Play Lab!

Subject:
Applied Science
Computer Science
Material Type:
Lesson Plan
Provider:
Code.org
Provider Set:
CS Fundamentals 2019-2020
Date Added:
07/08/2021