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Health and Physical Education

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Tools for Learning Dance (MS 6-8)
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This module builds upon the learning and enjoyment that students experienced in the OPEN dance modules for grades K-2 and 3-5. The dances and activities build in complexity and ask students to use social and emotional strategies to create a positive learning environment. In order to help your students progress through this module, keep the environment fun and silly, while also maintaining high expectations for learning.

Learning dance is ultimately a journey of self-expression. Perfecting every step is not what is important. Personal enjoyment, social engagement, and appreciation for all movement forms will ultimately keep dance as an important element of an individual’s physical literacy journey. Teach and reinforce skills and concepts while keeping the magic of movement alive.

Subject:
Health and Physical Education
Material Type:
Module
Provider:
OPEN Online Physical Education Network
Author:
Aaron Hart
Date Added:
08/31/2021
Tools for Learning Field Day Games (K-5)
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Field Day is an opportunity for schools to build community and celebrate positive school culture through physical activity and developmentally appropriate competition. It’s often a day that all students, staff, and administrators look forward to and enjoy. However, it is a lot of logistical work. This team of OPEN contributors created a collection of activities and resources that are meant to help you provide meaningful experiences while decreasing the stress of planning.

Subject:
Health and Physical Education
Material Type:
Module
Provider:
OPEN Online Physical Education Network
Author:
Aaron Hart
Date Added:
08/24/2021
Tools for Learning Fitness Knowledge (MS 6-8)
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We’re excited to deliver this Fitness Knowledge module which includes high MVPA learning activities, 7 different assessment choices, and over 120 pages of curriculum resources. MANY THANKS to all of our contributors including the Cooper Institute®and the entire FITNESSGRAM®Team. Enjoy!

Subject:
Health and Physical Education
Material Type:
Module
Provider:
OPEN Online Physical Education Network
Author:
Aaron Hart
Date Added:
08/31/2021
Tools for Learning Fitness Knowlege (3-5)
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This module includes content and activities that are designed to develop and reinforce all of the SHAPE America Grade-Level Outcomes associated with National Standard 3. In order to address each outcome, it’s important that teachers and students utilize the included Fitness Portfolio. The suggested Module Block Plan can be followed exactly or used as a guide for introducing Fitness Portfolio pages in an appropriate sequence. We also recommend blending fitness knowledge concepts throughout the school year. Participation in the Presidential Youth Fitness Program (PYFP) and the use of FITNESSGRAM™ 2015 are strongly recommended.

Subject:
Health and Physical Education
Material Type:
Module
Provider:
OPEN Online Physical Education Network
Date Added:
08/26/2021
Tools for Learning Fitness Running (High School)
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According to statista.com, fitness running is one of the most popular physical activities in the United States with almost 56 million people participating in 2017. That number is an increase of approximately 14 million people since 2007. With that in mind, OPEN and the New York Road Runners have teamed up to bring you an outcomes-based approach for preparing your high school students to enjoy a lifetime of fitness running.

Subject:
Health and Physical Education
Material Type:
Module
Provider:
OPEN Online Physical Education Network
Author:
Aaron Hart
Date Added:
08/31/2021
Tools for Learning Flag Tag Games (K-2)
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Are your K–2 students ready for some football?! Actually, no, they’re probably not. The Flag Tag Games module is designed to prepare children for Flag Football participation in a safe, fun, and developmentally appropriate setting. Locomotor skills and movement in open space are emphasized, and sport-specific skills of flag-pulling, running with the football, and hand-offs are introduced.

Subject:
Health and Physical Education
Material Type:
Module
Provider:
OPEN Online Physical Education Network
Author:
Aaron Hart
Date Added:
08/25/2021
Tools for Learning Foot Skills (K-2)
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This module introduces children to the foot skills and movement concepts most often associated with the sport of soccer. Foot dribbling, kicking, passing, and receiving (trapping) are the primary skills emphasized. However, a variety of other learning outcomes are also addressed within the module’s activities.

Subject:
Health and Physical Education
Material Type:
Module
Provider:
OPEN Online Physical Education Network
Date Added:
08/25/2021
Tools for Learning Instant Activities (6-12)
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Physical educators know and understand the need to get students active and engaged as soon as they enter the PE classroom. This collection of instant activities serves to help teachers get students moving quickly, while also providing meaningful learning tasks designed to work toward grade-level outcomes. Each activity in this collection focuses on one middle school and one high school standard and one strand of outcomes. The activity plan has been simplified to keep instruction concise yet effective.

Subject:
Health and Physical Education
Material Type:
Module
Provider:
OPEN Online Physical Education Network
Author:
Aaron Hart
Date Added:
09/07/2021
Tools for Learning Jump Rope (3-5)
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For thousands of years, children have been jumping rope as a form of movement-based fun. This module reinforces basic rope jumping skills and then progresses from that point to include a variety of tricks, challenges, long rope jumping, and cooperative routines.

Jump rope participation provides valuable physical activity experiences for students that provide a relevant context for a variety of fitness-related lessons.

Subject:
Health and Physical Education
Material Type:
Module
Provider:
OPEN Online Physical Education Network
Author:
Aaron Hart
Date Added:
08/26/2021
Tools for Learning Lacrosse Games (3-5)
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Lacrosse is one of the fastest-growing sports in the United States. Interestingly, it’s also one of the oldest, with evidence of its origins dating back to 1100 AD. The current version of the game is a combination of the variations played by the people native to North America (Canada and the US) with European influences. This module was created as an introduction to the sport with a focus on basic ballcontrol skills (cradling, scooping, catching, and throwing).

Subject:
Health and Physical Education
Material Type:
Module
Provider:
OPEN Online Physical Education Network
Author:
Aaron Hart
Date Added:
08/25/2021
Tools for Learning Locomotor & Manipulative Skills (K-2)
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This module includes activities that are designed to develop and reinforce several locomotor and manipulative skills. All of the basic locomotor skills, static and dynamic balancing, as well as underhand tossing, rolling, and catching are addressed. Other learning outcomes are also addressed within the module’s activities.

Subject:
Health and Physical Education
Material Type:
Module
Provider:
OPEN Online Physical Education Network
Date Added:
08/24/2021
Tools for Learning Ninja Warrior Skills (3-5)
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Since 2009, the Ninja Warrior obstacle course movement has been broadcast into American living rooms. However, this movement began in Japan in 1997 with Ninja Warrior Sasuke Rising. On average, over 5 million American viewers tune in to each episode of American Ninja Warrior and the show has inspired many people to embrace a fitness lifestyle. Physical educators can use this excitement and inspiration to engage students in meaningful movement and fitness lessons.

This module is designed to enhance your Kids Heart Challenge program implementation.

Subject:
Health and Physical Education
Material Type:
Module
Provider:
OPEN Online Physical Education Network
Author:
Aaron Hart
Date Added:
08/25/2021
Tools for Learning Olympic Games (3-5)
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This set of learning activities was created to generate interest and enthusiasm for the 2018 Winter Olympic Games. Each activity can be blended into your current block plan, or the module can be done as a whole. The authors placed focused effort on creating a large set of academic language cards for teachers to utilize throughout the Olympic Games.

Subject:
Health and Physical Education
Material Type:
Module
Provider:
OPEN Online Physical Education Network
Author:
Aaron Hart
Date Added:
08/26/2021
Tools for Learning Parachute Games (K-2)
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Parachute activities are among the most memorable physical education experiences of a young child’s life. Just seeing the ‘chute creates excitement and joy for most students. It is also an important opportunity to reinforce critical personal responsibility skills, as well as introduce movement concepts and early muscular anatomy.

Subject:
Health and Physical Education
Material Type:
Module
Provider:
OPEN Online Physical Education Network
Author:
Aaron Hart
Date Added:
08/25/2021
Tools for Learning Paralympic Games (3-5)
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The Paralympic Games were designed to emphasize the participants’ athletic achievements and not their disabilities. The Paralympic movement began with a small gathering of British World War II veterans in 1948. Today, the Paralympics host thousands of competitors from over 100 countries and is one of the largest international sporting events in the world. This module was designed to introduce all students to the Paralympic spirit.

Subject:
Health and Physical Education
Material Type:
Module
Provider:
OPEN Online Physical Education Network
Author:
Aaron Hart
Date Added:
08/26/2021
Tools for Learning Personal & Social Responsibility (3-5)
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This module includes activities that are designed to develop and reinforce several personal and social skills associated with responsible behavior. Safety, cooperation, interpersonal behavior, receiving and providing feedback, praising and accepting others, as well as following the etiquette of activity settings are the main skills emphasized. However, a variety of other learning outcomes are also addressed within the module’s activities.

Subject:
Health and Physical Education
Mental Social and Physical Health
Material Type:
Module
Provider:
OPEN Online Physical Education Network
Date Added:
08/26/2021
Tools for Learning Personal & Social Responsibility (K-2)
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This module includes activities that are designed to develop and reinforce several personal and social skills associated with responsible behavior. Safety, working independently, following directions and rules, as well as sharing space and equipment are the primary skills emphasized. However, a variety of other learning outcomes are also addressed within the module’s activities.

Subject:
Health and Physical Education
Mental Social and Physical Health
Material Type:
Module
Provider:
OPEN Online Physical Education Network
Date Added:
08/25/2021
Tools for Learning Pickleminton (3-5)
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Striking an object with a short-handled implement has never been this fun! This module provides a developmentally appropriate lead-up to net games like pickleball and badminton. Implement this module in full with more skilled students. Or, remove the 1V1/2V2 activities and focus on the basics.

Subject:
Health and Physical Education
Material Type:
Module
Provider:
OPEN Online Physical Education Network
Author:
Aaron Hart
Date Added:
08/26/2021
Tools for Learning Plug & Play Fitness (3-5)
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This module was designed to prepare students both physically and cognitively to maximize their understanding of and performance on fitness tests. While each activity will help to build muscular fitness, enhance aerobic capacity, and improve flexibility, the use of the module’s academic language cards and depth of knowledge (DOK) debrief questions will enhance student understanding of critical fitness concepts.

Our partners at FITNESSGRAM® identify instruction about activity and fitness concepts as the first step in the fitness education process. OPEN’s Plug & Play Fitness activities are designed to facilitate that instruction through vigorous activities that can be done as instant activities throughout the entire school year. The authors recommend that you build these activities into your instructional routine with at least one Plug & Play activity integrated into every instructional block plan.

Subject:
Health and Physical Education
Material Type:
Module
Provider:
OPEN Online Physical Education Network
Author:
Aaron Hart
Date Added:
08/26/2021
Tools for Learning Plug & Play Fitness (MS 6-8)
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Our partners at FITNESSGRAM® identify instruction about activity and fitness concepts as the first step in the fitness education process. OPEN’s Plug & Play Fitness activities are designed to facilitate that instruction through vigorous activities that can be done throughout the entire school year. The authors recommend that you build these activities into your instructional routine with at least one Plug & Play activity integrated into every instructional block plan.

Subject:
Health and Physical Education
Material Type:
Module
Provider:
OPEN Online Physical Education Network
Author:
Aaron Hart
Date Added:
08/31/2021